Online Gaming & eSports

CXSPHERE PLATFORM AUGMENTS ENGAGEMENT LEVELS
IN CASUAL AND HEAVY GAMERS
India @2021
470 Million
Smartphone users
730 Million
Internet Users
1 Billion USD
Online Gaming Market

Discovery

Devices & Screens

All Channels

Multi Player Format

Super Engagement

CXsphere Leverages The Multi-Level Gamer’s Behaviour And
Location Data For Engagement Across Multiple Gaming Genres

CXSPHERE PREDICTIVE ANALYTICS

Pre-Game

AUDIENCE ANALYSIS FOR TEAMS

AUDIENCE ANALYSIS FOR TEAMS

AUDIENCE ANALYSIS FOR TEAMS

AUDIENCE ANALYSIS FOR TEAMS

AUDIENCE ANALYSIS FOR TEAMS

AUDIENCE ANALYSIS FOR TEAMS

In-Game

IN-GAME LIVE ANALYTICS FOR TEAMS – PER PLATFORM

IN-GAME CONTENT ANALYSIS AT TOURNAMENT, TEAM AND PLAYER LEVEL

REALTIME ANALYTICS FOR TEAMS – AT PLAYER LEVEL

REALTIME ANALYTICS FOR TOURNAMENT – AT TEAM LEVEL

REVENUE ANALYSIS OF TEAMS

PLATFORM LEVEL ANALYTICS

Post-Game

POST-GAME ANALYSIS

POST-GAME REVENUE ANALYSIS PER TEAM

DISCREPANCY REPORT FOR SPONSORS

LIFETIME VALUE ANALYSIS OF AUDIENCE – PER TEAM

Team

Tournament

Audience

Publisher/Game Developers

Team

Tournament

Content Creators

Audience

Sponsors / Brands

Audience

Content Creators

Sponsors / Brands

AMPLIFY GAMERS LIFE CYCLE AT EVERY STAGE BY

LEVERAGING UNIFIED BEHAVIORAL DATA THROUGH

Deep Data Insights + AI core Guided + Predictive Gamer value

Real-Time Gamers Profiling

Revenue Enhancement

Gamers Profile Behavioral Analysis

Prediction + Influence

Content Curation

Based on Gamers Profiling

Gamers Sentiment

Personalized Incentive / Loyalty

Play Propensity

Personalized Gaming Recommendation

Revenue Forecast

Gamers Risk Profiling, Churn Probability & Game Affinity

380 Million People Worldwide Will Watch ESports In 2021

This Includes 165 Million ESports Enthusiasts

CXSPHERE POWERS ESPORTS THROUGH

INFLUENCING THE CONVERGENCE OF PLAYERS & TEAMS THROUGH APT AI MODELS

PREDICTIVE CONTENT CUSTOMIZATION FOR THE VERNACULAR ADOPTION

DRIVE ENGAGEMENT THROUGH PREDICTIVE LIFECYCLE OF GAMERS AND AUDIENCE